Graphic designer with a Masters on Games design with a wide range of game design and commercial skills. Proven leadership skills; including managing, supervising and motivating other staff to achieve objectives. An effective communicator at all levels within an organization.
As a graphic designer, I learned to deliver information to the user using easy and clean graphical interfaces, illustration and diagrams. With passion for gaming matched with a deep commercial understanding of the business model of games. Suited to a role within a dynamic and fast paced environment, where creative, commercial and analytical skills can be used together to deliver results in a variety of areas.
In challenge advisory I did an internship on web design and SEO (Search Engine Optimization) for the company. This include new designs for the company logo and how to project the company core ideas through a better web layout.
I have knowledge of software development life cycle and database design, with experience on C#. During the two years game-development MA in the NFTS I leaded and developed medium-scale projects related to game development and programming.
This was a full brand design for the music company HWR. For this project I designed the Logo of the company and provide to my client a complete brand guide book with applications guidelines, alternatives to the logo for different surfaces and packages.
Lead designer for the welfare department of the university, in charge of all printed media and digital communications.
Games Design and Development (January 2013 – January 2015), in the National Film and Television School, in Beaconsfield, UK. During the two years game-development MA in the NFTS I leaded and developed medium-scale projects related to game development and programming.
BA, Graphic design in one of the best universities of Colombia, focused in Media comunications.
I have more than 4 years of experience building and designing brands for a vast array of companies.
I have a vast array of Game design skills and good knowledge on game mechanics like balance, monetization and player psychology.
Vast experience as graphic designer, working for companies like Fadeplast and Challenge advisory in London. My experience includes editorial and logo design and printed media.
I leaded and developed medium-scale projects related to branding, logo design, game development and programming.
My mayor focus as graphic designer is to deliver information through write media (both printed or online), using the best layout possible to communicate the message to the target.
As a graphic designer, I learned to deliver information to the user using easy and clean graphical interfaces, illustration and diagrams.
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